We all know that it’s no problem to win low arenas with a simple deck in Clash Royale. But what about the higher ones, where you’ll stumble over battle-seasoned players that will crush the soul out of you?
Those players will have decks prepared to counter you in different ways, so you should be wise enough to also prepare a deck.
But how can you build a deck when you see that there are a lot of cards that you haven’t gotten them by now, since you didn’t need them?
We’ve dealt with the foes from Arena 4, 5 and 6 and created some decks that will help you make it out alive from those battles. As the meta is in a continuous change, remember that you have to tweak the decks from time to time. Here are some of the best decks for winning Clash Royale – Arena 4, 5 & 6.
The Tweaked Bait Deck: Hog Rider, Goblin Barrel, Knight, Minions, Skeleton Army, Inferno Tower, Rocket, Zap
This deck has been continuously used throughout battles, with some high level players that also used Princesses and Goblin Gangs for a better winning rate. But if you’re fresh out of the lower Arenas and up to higher spots, you won’t have those cards, so we must do some modifications.
How to play this deck:
Tip: If your opponent is using a Balloon deck, then you must use Minions and The Log should replace Zap for better results.
The Giant Deck: Giant, Witch, Musketeer, Mini P.E.K.K.A., Minions, Tombstone, Arrows Rocket
This deck has a simple strategy: it uses the Giant as a main damage dealer and the Witch and Musketeer are his back-ups. The Witch will deal splash damage to crowds and the Musketeer will be best used for a single target.
How to play this deck:
Tip: This deck is better in Arena Four and starting to Arena Five for a while, but in Arena six, it will be heavily countered.
The Golem Tank Deck: Wizard, Golem, Barbarians, Minions, Tombstone, Arrows, Zap, Lightning
When your Giant deck will no longer show results in Arena 6, you can switch to this one, using The Golem that you will only get in this Arena and that will successfully replace your Giant.
How to play this deck:
Tip: You can easily take down towers with the Golem and the Minions, Barbarians and the Wizard as backups.
The Aggro Deck: Prince, Hog Rider, Wizard, Baby Dragon, Skeleton Army, Minion Horde, Goblin Barrel, Zap
If you like a more aggressive approach and keep your opponent at a disadvantage, this is the deck for you.
How to play this deck:
Tip: As long as you don’t change the main three components that make this deck effective: Prince, Hog Rider and Wizard, you will win the Arena, provided you are used to big counters.
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